There’s also a demolition derby segment that is, frankly, horrible in every conceivable way, and is in desperate need of an update. Hitting an opponent or being hit provides little feedback to the player, and there’s no health bar, so it’s hard to know when the player is dealing damage or taking it. I certainly remember it more fondly than I should have, as the biker duels, while sparse, come off as a lame sections with very little strategy. In an attempt to spice things up, the team added some vehicular combat. The game came out in 1995, which was an interesting time in the Adventure landscape - the point-n’-click formula was starting to feel stale for anyone besides the genre’s staunchest supporters, and sales were slipping. While the touch-ups are great, Full Throttle has some unfixable warts that other recent LucasArts remasters don’t have. The game also has the option to play the remixed audio while using the original graphics, which is a nice touch. However, the part that most benefits is the soundtrack, which now feels extra weighty as the pseudo-rockabilly heavy metal of The Gone Jackals did a good number on the lower levels of my audio system. While the original title features flat, drab, brown outdoor textures, Double Fine brightened up the color palette and added some definition for a far better representation of the open road. Most players will appreciate the new graphics, particularly while cruising down the highway. It’s been a successful system so far, and it continues to successful here. It also has a harder edge compared to something like Day Of The Tentacle - people get murdered, drinks are had, there’s foul language - but it’s able to maintain a cheeky tone and that distinct LucasArts feel, in no small part due to excellent voice work from people like Mark Hamill and the late Roy Conrad.įull Throttle follows the same template as other recent LucasArts remasters - take the original game, sharpen the art, stretch it to 16:9, remix the audio, streamline the controls, add an insightful/hilarious commentary track with the original creators, and allow players to swap from the new graphics back to its original pixelated glory with the push of a button. As is the case with all of Tim Schafer’s works, it has a beating heart and a level of moxie that most games only dream about. While it’s painfully short (clocking in at around six hours, tops) and probably closer to three for an enthusiast of the genre, it still makes a strong impression. What follows is a trail of deception, mystery, and toy bunnies as Ben rides through Schafer’s romanticized highways of the American west. While at the local saloon, the CEO of the Morley Motor Company and his quite-obviously-evil-from-the-get-go business partner waltz in looking for a motorcade escort to impress investors at the next company meeting. Our lead, Ben Throttle, is the old cowboy hanging on to his way of life in a rapidly changing society. Given the biker motif, it’s easy to compare it to movies like Easy Rider or Mad Max, but Full Throttle really has more in common with a Clint Eastwood western. However, a lot of years have passed since Full Throttle’s debut, and revisiting the game from a modern perspective brings many of its faults to the forefront. It also marked the first time SAG actors were ever used in a videogame.įor these reasons (and more) it’s a fondly remembered title and the team at Double Fine have turned in another strong remaster effort reviving it. The point-n’-click formula had been successful for the gaming branch of George Lucas’s media empire, but Full Throttle marked the first attempt to modernize the genre with some action-centric gameplay. Tim Schafer had been toiling away on strange puzzles for LucasArts when crafting classics such as The Secret Of Monkey Island and Day Of The Tentacle, but this was his first title as a team lead. WTF Where’s the Sam & Max Hit The Road remaster? Let’s get to the turkey already, shall we?įull Throttle was a first in a variety of ways back in 1995. LOW …Only to realize that it isn’t nearly as cool as I remember it. I Thank The Lo-o-ord Each Day For The Apocalypse
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